Part One (in phase one) of Programming Fundamentals with Processing is 99.3% finished. Calling it done!
Tag: design
Programming Fundamentals with Processing
Kind of a big day here. I’ve decided to put online what I’ve written so far of my book on Processing. I’m pretty sure this will motivate me to do more work on it.
I’m about 80% done with the first half. I’m sort of thinking that once the first half is actually done, I might try a Kickstarter or GoFundMe.
Feel free to kick my butt about this.
Saul Bass’ AT&T branding redesign pitch
It’s amazing how much of what comes up here is relevant forty seven years on.
A house for cats
Design that’s possible when crime rates are low.
My GPS Lifeplan
My occasional partner Stephen Kelly and I recently finished work on the beta version of myGPS LifePlan—a mobile and desktop-friendly version of a vast educational resource for the Minnesota State Colleges and Universities. It went live a short time ago.
Box jointing
I spent the afternoon with the muy talented Jason Holtz learning the inner secrets of box joints. Jason is a master woodworker and furniture designer with clients all over the country. I seriously recommend you check him out if you’re looking for custom or prototype work.
I’ll be turning the above into something more interesting in the upcoming days (i.e., weeks). Stay tuned.
Meanwhile, back in Istanbul …
I’ve been in Istanbul for the last week or so. It’s been about a human gestation period since I was last here, and it’s unmistakable that the trend of building more, higher, and brighter has continued unabated.
Pastiche is an approach that’s not uncommon to new-money endeavors, and it’s no surprise that it’s common here. The biggest source of inspiration for the new designs seems to be iconic government projects, large-scale residential structures, and skyscrapers from Russia, Germany, the Netherlands, and other European countries whose cities are built on Cartestian street plans.
The biggest problem with this is that almost nowhere in Istanbul are streets Cartesian. Nor are they radial. Rather, the streets and highways of Istanbul were determined, as one historian put it, by topography. Which is another way of saying that Istanbul’s roads developed in a very ad-hoc fashion. Some think it lends the city some of its charm.
What this means for the increasingly dense structure of new and tall buildings—already a mishmash of pastiche—is that each has a different orientation. You don’t get rows or arcs of buildings; rather you get a hodgepodge of orientations that the hodgepodge of styles simply aren’t suited to. Nothing relates to anything. Little islands of egocentricity and local optimization. An underscoring of the chaos of life in Istanbul.
Whether this will end up increasing the city’s charm remains to be seen.
The little Duck that could
DuckDuckGo, the search engine that emphasizes user privacy and popping the filter bubble, recently rolled out a redesign. I think it’s lovely, effective, and awesome. Congratulations to all involved.
U of M Toy Product Design (again)
As I did last year, this year I again helped critique student work for Barry Kudrowitz’s Toy Product Design course at the University of Minnesota. Lots of interesting ideas from enthusiastic minds.
enchant.js | More examples
enchant.js | More examples picks up where enchant.js | Fundamentals leaves off (blog post). Enjoy.