arduino:displays_for_classic_arduinos:nokia_5110_displays_and_classic_arduinos_speed_test
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arduino:displays_for_classic_arduinos:nokia_5110_displays_and_classic_arduinos_speed_test [2018/01/28 05:24] – [Summary evaluation] mithat | arduino:displays_for_classic_arduinos:nokia_5110_displays_and_classic_arduinos_speed_test [2018/01/28 05:36] – [Tests] mithat | ||
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===== Summary evaluation ===== | ===== Summary evaluation ===== | ||
- | The good news is that it is pretty | + | One might expect this 84×48 display with 1 bit color depth to be updateable |
+ | character change artifacts are not objectionable. The frame update time is expected to halve with a 16 MHz board, but there are no 16 MHz 3.3V boards, so that means you'll have to complicate things | ||
- | The frame update time of 100 ms (the inverse of the fps noted in the [[display_nokia_5110_u8g2_counter.ino | source code]]) | + | The bad news is that it's still a bit of a memory glutton, consuming |
- | character change artifacts are not objectionable. The frame update time is expected to halve with a 16 MHz board, but there are no 16 MHz 3.3V boards, so that means you'll have to complicate things | + | |
===== Tests ===== | ===== Tests ===== | ||
- | I used [[https:// | + | I used [[https:// |
The glare on the edges is an artifact from the four LEDs used to backlight the display. In real life the arifact doesn' appear as glare, but it is clear on inspection that there are four sources of illumination. | The glare on the edges is an artifact from the four LEDs used to backlight the display. In real life the arifact doesn' appear as glare, but it is clear on inspection that there are four sources of illumination. |
arduino/displays_for_classic_arduinos/nokia_5110_displays_and_classic_arduinos_speed_test.txt · Last modified: 2018/02/01 20:06 by mithat