mithats_maxims
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mithats_maxims [2018/09/29 17:29] – mithat | mithats_maxims [2019/02/11 01:52] – [Design] mithat | ||
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* Universality begets complexity. | * Universality begets complexity. | ||
* Optimize the right thing. | * Optimize the right thing. | ||
+ | * The complexity of the design, process, or both scale exponentially with the number of added features. | ||
==== Clients ==== | ==== Clients ==== | ||
Line 12: | Line 13: | ||
* What, not how. | * What, not how. | ||
- | ==== UX ==== | + | ==== Usability |
+ | * The easier you make it for someone to do something, the more likely they are to do it. | ||
* You are not the typical user. | * You are not the typical user. | ||
- | * The easier you make it for someone to do something, the more they will do it. | ||
* Users don’t read. | * Users don’t read. | ||
* If in doubt, do the default. | * If in doubt, do the default. | ||
- | * Users develop models, except they develop habits. | + | * Users develop models, except they don't. They develop habits. |
===== Observed trends ===== | ===== Observed trends ===== | ||
==== Design ==== | ==== Design ==== | ||
- | * Make corner cases possible and no more difficult than typical cases, even if it makes typical cases cumbersome. (See " | + | * Make corner cases no more difficult than typical cases, even if it makes typical cases cumbersome. (See " |
==== UX ==== | ==== UX ==== | ||
* Minimum plausible affordances. | * Minimum plausible affordances. |
mithats_maxims.txt · Last modified: 2021/11/18 21:23 by mithat